Files
DougDiggem/Assets/Scripts/Management/Questing/Storybools.cs
T
2026-03-07 14:42:14 -06:00

11 lines
219 B
C#

using UnityEngine;
[System.Serializable]
public class Storybools
{
// not sure how we'll organize this yet, but right now lets do it by quest
#region QID1
public bool hasHelpedSam = false;
#endregion
}