15 lines
294 B
C#
15 lines
294 B
C#
using UnityEngine;
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[System.Serializable]
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public class Storybools
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{
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// not sure how we'll organize this yet, but right now lets do it by quest
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#region QID1
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public bool hasHelpedSam = false;
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#endregion
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#region QID3
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public bool talkedToShopkeep = false;
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#endregion
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}
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