Files
2026-05-05 21:01:16 -05:00

26 lines
689 B
C#

using UnityEngine;
public class MiniMapCam : MonoBehaviour
{
Transform playerTransform;
Transform camHomeTransform;
void LateUpdate()
{
if (playerTransform == null)
{
playerTransform = GameManager.Instance.PlayerController.transform;
}
if (camHomeTransform == null)
{
camHomeTransform = GameManager.Instance.PlayerController.cameraController.playerCamHome;
}
Vector3 newPosition = playerTransform.position;
newPosition.y = transform.position.y;
transform.position = newPosition;
transform.rotation = Quaternion.Euler(90, camHomeTransform.eulerAngles.y, 0);
}
}