Files
DougDiggem/Assets/Scripts/Management/MapPoint.cs
T

11 lines
257 B
C#

using UnityEngine;
// Gives a location to be teleported to and displayed on a map. This will be used by
// the game manager to allow for fast travel
[System.Serializable]
public class MapPoint
{
public string Scene;
public Vector3 SpawnPosition;
}