Files
2026-07-15 21:23:59 -05:00

19 lines
487 B
C#

using UnityEngine;
// Put this on an empty game object with a trigger collider. Anything inside of this
// trigger collider with an Explodable script will explode
public class Explosion : MonoBehaviour
{
private void OnTriggerEnter(Collider other)
{
if (other != null)
{
Explodable explodable = other.GetComponent<Explodable>();
if (explodable != null)
{
explodable.Explode();
}
}
}
}