scene transition fixes

This commit is contained in:
2026-03-07 10:18:38 -06:00
parent 90430ef9c3
commit c844185ff9
8 changed files with 8238 additions and 22 deletions
+9 -9
View File
@@ -1703,7 +1703,7 @@ GameObject:
- component: {fileID: 343477994}
m_Layer: 5
m_Name: NameTextBox
m_TagString: Untagged
m_TagString: DialogNameText
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -2035,7 +2035,7 @@ GameObject:
- component: {fileID: 434479293}
m_Layer: 5
m_Name: ItemNameBox
m_TagString: Untagged
m_TagString: DialogItemText
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -4216,7 +4216,7 @@ GameObject:
- component: {fileID: 1047025328}
- component: {fileID: 1047025330}
- component: {fileID: 1047025329}
m_Layer: 5
m_Layer: 0
m_Name: BlackScreen
m_TagString: BlackScreen
m_Icon: {fileID: 0}
@@ -4256,7 +4256,7 @@ MonoBehaviour:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 0}
m_RaycastTarget: 1
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
@@ -4870,7 +4870,7 @@ GameObject:
- component: {fileID: 1187986794}
m_Layer: 0
m_Name: Dialogue
m_TagString: Untagged
m_TagString: DialogContainer
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -5660,11 +5660,11 @@ GameObject:
- component: {fileID: 1475998730}
m_Layer: 5
m_Name: PickupText
m_TagString: Untagged
m_TagString: ItemPickupText
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &1475998729
RectTransform:
m_ObjectHideFlags: 0
@@ -5704,7 +5704,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Press "E" to pick up
m_text:
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
@@ -7585,7 +7585,7 @@ GameObject:
- component: {fileID: 2063514703}
m_Layer: 5
m_Name: DialogTextBox
m_TagString: Untagged
m_TagString: DialogMessageText
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0