better pause menu system
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@@ -50,14 +50,14 @@ void Update()
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Time.timeScale = 0;
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canUseTools = false;
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hasControl = false;
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GameManager.Instance.PauseMenu.gameObject.SetActive(true);
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GameManager.Instance.MenuController.ShowScreen("Pause");
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}
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else
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{
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Time.timeScale = 1;
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canUseTools = true;
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hasControl = true;
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GameManager.Instance.PauseMenu.gameObject.SetActive(false);
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GameManager.Instance.MenuController.HideAllScreens();
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}
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paused = !paused;
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