add doug to island scene, fix textures
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@@ -101,12 +101,12 @@ Material:
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- _GlossMapScale: 0
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _Metallic: 0.395
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- _Metallic: 0
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- _OcclusionStrength: 1
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- _Parallax: 0.005
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Smoothness: 0.426
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- _Smoothness: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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@@ -116,8 +116,8 @@ Material:
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- _XRMotionVectorsPass: 1
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 0.5807127, g: 0.66666657, b: 0.62491006, a: 1}
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- _Color: {r: 0.5807126, g: 0.66666657, b: 0.62491006, a: 1}
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- _BaseColor: {r: 0.6226415, g: 0.56533194, b: 0.502225, a: 1}
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- _Color: {r: 0.62264144, g: 0.5653319, b: 0.5022249, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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