started sound settings menu, still in progress

This commit is contained in:
2026-04-24 22:13:53 -05:00
parent 8dd61407cd
commit 9ba1ff4a1f
10 changed files with 2304 additions and 4 deletions
+4
View File
@@ -15,6 +15,7 @@ public class GameManager : MonoBehaviour
public Inventory Inventory { get; private set; }
public Storybools Storybools { get; private set; }
public PauseMenu PauseMenu { get; private set; }
public SoundSettingManager SoundSettingManager { get; private set; }
public PlayerController PlayerController { get; private set; }
public Image BlackScreen { get; private set; }
@@ -63,6 +64,9 @@ private void ReloadReferences()
Instance.Inventory = GetComponent<Inventory>();
Instance.TimeManager = GetComponent<TimeManager>();
Instance.PlayerManager = GetComponent<PlayerManager>();
Instance.SoundSettingManager = GetComponent<SoundSettingManager>();
Instance.SoundSettingManager.ReloadReferences();
}
#region Map Load Handling