fade to correct scene when current scene doesn't match save file on load

This commit is contained in:
2026-04-17 21:21:42 -05:00
parent db47bc3768
commit 8dd61407cd
4 changed files with 41 additions and 63 deletions
+6
View File
@@ -7,4 +7,10 @@ public class MapPoint
{
public string Scene;
public Vector3 SpawnPosition;
public MapPoint(string scene, Vector3 spawnPosition)
{
this.Scene = scene;
this.SpawnPosition = spawnPosition;
}
}