fix gravity with door transition
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@@ -953,13 +953,13 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 151657444}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.475, y: 34.3, z: -0}
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m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
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m_LocalPosition: {x: -0.47499996, y: 34.3, z: 0.00000012626319}
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m_LocalScale: {x: 1.1708915, y: 69.57974, z: 1.1708915}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 441147620}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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--- !u!114 &151657446
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MonoBehaviour:
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m_ObjectHideFlags: 0
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