add basic inventory, fading walls
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+3
-17
@@ -12,7 +12,6 @@ GameObject:
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- component: {fileID: 4819581479575965518}
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- component: {fileID: 1199667423908831825}
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- component: {fileID: 3187412546555382564}
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- component: {fileID: 7967411503437802021}
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- component: {fileID: 7654873247549649761}
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m_Layer: 0
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m_Name: TestItem
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@@ -91,6 +90,7 @@ MeshRenderer:
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!114 &3187412546555382564
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MonoBehaviour:
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@@ -104,22 +104,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e3bb397f7c2c8ee47bc71df7f8d491bf, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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item: {fileID: 7967411503437802021}
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--- !u!114 &7967411503437802021
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9072044991579024645}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: aa43c795f1a58fa4785593558036d0b3, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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itemName: Star Shard
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id: 1
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maxStack: 10
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itemId: 1
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quantity: 1
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--- !u!135 &7654873247549649761
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SphereCollider:
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m_ObjectHideFlags: 0
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