add basic inventory, fading walls

This commit is contained in:
2026-02-17 15:26:34 -06:00
parent 6baa6956bf
commit 7123238daa
30 changed files with 6594 additions and 255 deletions
+7 -6
View File
@@ -19,13 +19,14 @@ private void Awake()
else
{
Instance = this;
DontDestroyOnLoad(gameObject);
DialogueManager = GetComponent<DialogueManager>();
Inventory = GetComponent<Inventory>();
SaveSystem.Load();
}
DontDestroyOnLoad(gameObject);
DialogueManager = GetComponent<DialogueManager>();
Inventory = GetComponent<Inventory>();
SaveSystem.Load();
SaveSystem.Save(); // save off any corruption fixes
}
#region Storybool Save/Load