add camera position switching for static view rooms
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@@ -53,7 +53,8 @@ void DetermineDialogue()
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}
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else
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{
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currentQuest.CheckComplete();
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if (currentQuest.hasStarted)
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currentQuest.CheckComplete(); // don't check for completion before asking player for help
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currentDialogue = new Dialogue();
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currentDialogue.charName = defaultDialogue.charName;
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