add camera position switching for static view rooms
This commit is contained in:
@@ -41,7 +41,7 @@ private void Awake()
|
||||
// QID1_1_hasEnoughStarshards
|
||||
QID1_List[0] = new QuestBool(() =>
|
||||
{
|
||||
return GameManager.Instance.StarShards > 2;
|
||||
return GameManager.Instance.Inventory.GetItemQuantity(ItemIdEnum.STAR_SHARD) > 2;
|
||||
});
|
||||
|
||||
// QID1_2_hasHelpedSam
|
||||
|
||||
Reference in New Issue
Block a user