add camera position switching for static view rooms

This commit is contained in:
2026-01-12 21:15:03 -06:00
parent 8eea154717
commit 6baa6956bf
23 changed files with 11034 additions and 26 deletions
+3 -2
View File
@@ -5,6 +5,7 @@ public class GameManager : MonoBehaviour
{
public static GameManager Instance { get; private set; }
public DialogueManager DialogueManager { get; private set; }
public Inventory Inventory { get; private set; }
public Storybools Storybools { get; private set; }
private void Awake()
@@ -21,6 +22,8 @@ private void Awake()
DontDestroyOnLoad(gameObject);
DialogueManager = GetComponent<DialogueManager>();
Inventory = GetComponent<Inventory>();
SaveSystem.Load();
}
}
@@ -43,8 +46,6 @@ public void LoadStoryBools(StoryboolSaveData data)
}
}
#endregion
public int StarShards = 0; // will replace with inventory system
}
[System.Serializable]