add throwable hand
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@@ -153,6 +153,14 @@ public Image GetBlackScreen()
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return Instance.blackScreen;
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}
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/// <summary>
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/// Get the playerContoller object reference
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/// </summary>
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public PlayerController GetPlayerController()
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{
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return Instance.playerController;
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}
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#region Storybool Save/Load
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public void SaveStoryBools(ref StoryboolSaveData data)
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{
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@@ -31,7 +31,6 @@ void Start()
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characterController = GetComponent<CharacterController>();
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cameraController = GetComponent<CameraController>();
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SwitchTools(GameManager.Instance.PlayerManager.CurrentToolIndex);
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}
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// Update is called once per frame
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@@ -2,6 +2,7 @@
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public class Shovel : Tool
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{
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[Header("Shovel Parameters")]
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public Animator shovelAnimator;
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public override void Use()
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@@ -2,6 +2,8 @@
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public abstract class Tool : MonoBehaviour
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{
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[Header("Base Tool Parameters")]
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public float useTimeSec;
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public float altUseTimeSec;
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public bool inUse;
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