add doug to dialogue, start grandma quest
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@@ -5,9 +5,9 @@ public class Quest : MonoBehaviour
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public bool hasStarted = false;
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public bool hasCompleted = false;
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public string[] askText; // ask the player to complete the task
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public string[] duringText; // what to say to the player when the task is complete
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public string[] completionText; // what to say to the player upon completion
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public DialogueLine[] askText; // ask the player to complete the task
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public DialogueLine[] duringText; // what to say to the player when the task is complete
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public DialogueLine[] completionText; // what to say to the player upon completion
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public int questID = 0; // connects the quest to the registry, which gives us conditions
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