movement no longer uses mouse, fix room cam bug, larger shovel hitbox
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@@ -35,8 +35,8 @@ private void OnTriggerEnter(Collider other)
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if (controller != null)
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{
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controller.SetCurrentPosition(camPosition.position, camZoom);
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controller.AddToRoomsActive(this);
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controller.SetCurrentPosition(camPosition.position, camZoom);
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}
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}
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@@ -46,8 +46,8 @@ private void OnTriggerExit(Collider other)
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if (controller != null)
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{
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controller.ReturnCameraToHome();
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controller.RemoveFromRoomsActive(this);
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controller.ReturnCameraToHome();
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}
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}
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